IceIndie

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Item Description Cost
Backpack Grants an extended inventory. 10
Hammer Used for construction and to drive stakes. 2
Crowbar Primarily used for forcing open doors and containers. This tends to damage the object in question. 10
Shovel Primarily used for digging. 5
Wooden Pole Good to stay out of harm's way. Can be used to activate traps from a distance. 1
Grappling Hook Can be used for anchoring a rope. 15
Waterskin Holds a quart of liquid. 1
Rope Purchased in a length of 50'. Can hold about 450 pounds. 1
Torch Purchased in a bundle of 6. A torch burns for an hour (10 stretches). 2
Tinder Box A character may use a tinder box to start a fire. 3
Lantern Can be closed to provide darkness without extinguishing the flame. One flask of oil lasts for 4 hours (40 stretches). Casts a strong light for 20', and a dim light for 40'. 10
Spellbook A place to store and prepare arcane spells. Required to prepare and cast arcane magic. 25
Holy Symbol For wielders of the Divine Tradition. Required to prepare and cast divine spells. 25
Instrument Musical, voodoo or otherwise. Required to prepare and cast occult spells. 25
Mirror Useful for looking around corners and reflecting light. Can greatly improve a character's line of sight. 5
Quiver Allows up to 12 arrows of one or more types to be stacked together. 5
Scroll Bag Allows up to 12 scrolls of one or more types to be stacked together. 5
Thieves' Tools Purchased in a bundle of 5. Contains all the tools needed to pick locks and disable traps. If you fail the same lock or trap multiple times, the tools will begin to break. 5
Wooden Stake Purchased as a bundle of 8 stakes. Can be used to wedge doors, and anchor ropes, but is only sturdy enough to be driven into dirt. 1
Iron Stake Purchased as a bundle of 4 stakes. Can be used to wedge doors, anchor ropes, and is sturdy enough to be driven into stone. 2